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Clash of the Titans iPhone Game
Contract work for SMERC Designs, Inc. for an iPhone game based upon the Clash movie. I was enlisted during
the last month of prodution to create & texture characters, perform texture cleanup and various other last minute tasks.
Unfortunately, the project hit some snags
and in no longer scheduled for commercial release. (C) 2010.

medusakrakkenhadeszeusapollo

Hinterland - Responsible for conceptualizing, modeling and texturing of the following
buildings and props from the game Hinterland. © 2008 Tilted Mill Entertainment.

TrollCave1 OrcCamp TreeGnarled
RockOutcropping Timber TreeLg

 

A sample of artwork I created for Simcity Societies: Destinations. Responsible for
conceptualizing, modeling and texturing of all buildings shown.
© 2008 Electronic Arts.

Enclave Taxi_Stand Ancient_ruin Sandcastle_competition
Henge_monumentGuess_your_weight Sailboat_launch Colonial

 

I was responsible for creating much of the environmental ambience in Simcity Societies.
(Top row of images are samples of items I created, bottom row show them in game).
© 2007 Electronic Arts.
SavannahAmbienceDesertAmbienceTundraAmbienceAlpine_ambienceTropicalRenders

 

site contents ©2010 Brent Paige